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Re: Plasmas & Rectangular pixels with MCE
You have the two options covered pretty well:
Option1 > Send TV an HDTV signal and let the TV scalers sort out the rest. You will get pictures and photos in the right aspect, but get the standard TV overscan that will make the edges of Windows desktop fall off the screen (same happens with TV, but you don't notice). On some graphic driver software, talking to some TVs, overscan compensation at computer end fixes this.
Option 2 > Send TV a 'Resolution' (like 1280 x 720) and, if the TV scalers let it through as a pure resolution (doesn't always happen - TV frequently seizes and process as TV signal anyway), and it fits within the pixel layout of the screen, you get all the complexities you outline and out of aspect pictures if you have rectangular pixels. Hence Mike's warning.
Many (including me) prefer ideal of square pixels and 1:1 mapping through resolution, but it can be just too hard - or rectangular pixels screw it up. If you don't use Windows desktop it probably isn't worth the effort.
Gibbo
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Case: Silverstone LC16M (Silver) Grunt: Asus A8N-VM CSM; Asus 256 7600GS; AMD 3200+; 2 x 512 Kingston Storage: 2 x 250Gb, 1 x 500Gb Samsung SATA II; Pioneer DVR 111D ; Floppy
Input: Hauppage DVR 2200 Other stuff: Seasonic S12 430W PSU; Zalman CNPS7000B-Cu CPU fan; SilenX 80mm case fans Output: Phillips 32" LCD TV
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